An early prototype to test procedural world and environment generation with biomes. Has a dessert/grasslands/water/tundra biome where various inputs determine the biome and tilemap (elevation, temperature, etc). 

WASD to move and R to restart the game and trigger a new world-build.

GitHub: https://github.com/jbuehler23/multibiome-procedural-generation

Art assets: https://kevins-moms-house.itch.io/fantasy

Published 2 days ago
StatusPrototype
PlatformsHTML5
Authorjbuehler23
GenreAdventure
Made withGodot

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