Multibiome Procedural Generator
An early prototype to test procedural world and environment generation with biomes. Has a dessert/grasslands/water/tundra biome where various inputs determine the biome and tilemap (elevation, temperature, etc).
WASD to move and R to restart the game and trigger a new world-build.
GitHub: https://github.com/jbuehler23/multibiome-procedural-generation
Art assets: https://kevins-moms-house.itch.io/fantasy
Published | 2 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | jbuehler23 |
Genre | Adventure |
Made with | Godot |
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